<-Back

Function: Transform-Numeric-Point

TRANSFORM-NUMERIC-POINT 3d-point

Returns the product of vector and transform.

arguments:
vector 3D Vector
transform 3x3 Rotation Matrix
examples:
(let ((transform (make-transform '((0.0 0.0 1.0)
                                    (1.0 0.0 0.0)
                                    (0.0 1.0 0.0))))
       (v (make-vector 1.0 2.0 3.0)))
   (transform-numeric-point v transform))
  ---> #(2.0 3.0 1.0)

<-Back